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3D Visualization Software: Introduction to Unreal Engine and C++

January 10 @ 1:00 pm - 4:00 pm

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This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to previous parts of this series is not required.

Unreal Engine is a popular game engine among professional industries and game studios. It is also increasingly used for “serious” applications that require interactive 3D graphics and visualizations. Today, Unreal Engine is available for free for creators not producing paid-for products.

In this workshop, we’ll introduce the Unreal Engine workspace from a beginner’s perspective, and prepare a simple data visualization with the interface, including an introduction to its C++ workflow. Users will gain a basic understanding of the software, and will be prepared to continue advanced training or to build simple examples in the software.

A basic familiarity with any programming language (C++ will be used during the session) is recommended to get the most out of the workshop. Prior experience with any other 3D workspace for games, animation, visualization or science is encouraged. To take part, users will be responsible to use their own laptop with Unreal Engine (available for Windows, Macintosh and Linux, but Windows is recommended) pre-installed. At this time, Unreal Engine 4 is planned to be used, pre-registered attendees will received a confirmation email about the version before the event.

Please register at least 48 hours in advance.

Details

Date:
January 10
Time:
1:00 pm - 4:00 pm
Event Category:

Venue

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Organizer

CSCAR
Phone:
734-764-7828
Website:
https://cscar.research.umich.edu/

Other

Register
Presenter(s)
Andrew Hlynka